Pick critique again. Last pick critique. He will give us a code for the boss fight. After that we have to work our way back to the elevator. Follow the path back and after you take the stairs down and get near the cafeteria you will see a mob of guys. You can either knock them all out or just clear enough to run to the elevator. I used PEPS on them, a gas grenade would of been fine to.
Once out of the elevator go down the steps and you will have to cross the gap with guys. You can sneak around them and go into the door that just opened. It will say access granted above it.
Go in there and then keep going until you can jump through the broken glass. Then follow the path to the marker. There is a limb clinic before the marker if you have money and want to upgrade. Just follow the sign. Once you make it to the X you will hear Taggert over the intercom asking for help. Once you get out into the outside area you will likely see the hordes of them quickly. Jump the ledge and land at the bottom.
You should see a ladder you can take up. Take the second one up and you will be by some stairs. To get to these steps you need to deal with about 10 guys.
I used a gas grenade after making them group up and went up. When up top go right and you will see a blocked door. You can crouch under it and go in. Follow the path and you will see some cameras. These clinics offer the surgeries to implant mechanical augmentations. They sell neuropozyne to counteract the rejection syndrome caused by mechanical augmentations, as well as other products needed by augmented people such as Praxis software , ammunition for the Typhoon and energy containers to power augmentations.
It is also at LIMB clinics that augmented people are offered the new biochip. Prague , once home to one of the largest populations of augmented people, now has an abandoned LIMB clinic in the wake of the Aug Incident.
The decline of LIMB clinics is the result of the decline of mechanical augmentations and the public's increasingly hostile opinions towards them. By the s, there are no known LIMB clinics. With so few members of the public mechanically augmented, the services offered by LIMB would appear to be unnecessary. The location in Panchaea is hidden behind a vending machine. However if the player has the high jump augmentation this part can be made extremely easy, jumping onto a platform near the edge of the room will take the player out of sight from any insane humans and turrets, whilst also protecting the player from the electricity surges.
Alternatively, the player can simply run up to roughly where you started, hide, and all the human enemies will eventually get electrocuted. The second half of the fight lasts for about 2. The floors start to electrify by sections, and the first robot is released.
Once the first robot is destroyed, the second one will be released, etc. Only the first bot patrols; the others will just sit in their bay unless they detect you or see downed soldiers. Over time, more and more segments of the room will electrify at the same time. The best way to avoid being shocked to death is to be atop the high dividing walls over the storage rooms between each section, or be hiding inside the passages at the end of two of the high walls weakened walls that you can punch through, or destroy with the Typhoon , weapons or explosives.
Also, if the player is immune to EMP, through the Rhino armor augmentation, Jensen does not need to worry about the electricity at all, and focus on the bots and Zhao.
Once the 2. Jensen then merely needs to kill her with any weapon to finish the encounter. The Hyron Project's systems will overload, frying Zhao and exposing the main control hub. If Jensen has the laser rifle , he can kill Zhao as soon as the fight begins after seeking cover from the turrets , as the rifle's beam passes through glass walls, including the glass-like wall put up to "protect" Zhao.
About 4 to 5 seconds of sustained laser fire will defeat her on any difficulty level. This tactic effectively allows Jensen to bypass nearly the entire boss fight. It should also be noted that the laser rifle also makes dealing with the turrets much easier, as it can be used for highly accurate blind fire.
For players with both the laser and upgraded cloaking this battle can be trivially simple, assuming a good battery charge to sustain the cloak: activate the cloak, get a line of sight on Zhao from anywhere in the room, and fire. However, if you use the override code, you don't even need the cloak once you are in front of the override panel. In summary, run straight down to the override control panel which is the side facing Zhao and put in the code.
Then either use laser rifle from there, once the special glass replaces her invulnerability The shield will come down by itself, and you can then safely and easily take a few pot shots at Zhao with a sniper rifle or similar, to finish her off. Once Zhao is dead, proceed to the broadcast center. Eliza contacts and asks Jensen to select one of the four buttons to push. Three buttons transmit world-wide various messages regarding the events that have just occurred.
The fourth button which is down a hallway to the left of the initial three leads to the destruction of Panchaea with no message sent at all. There are a total of 12 endings, across each of the 4 buttons, and each button will play a different video. Also, each button has a "Good", "Neutral", and "Bad" ending, which leads to slight differences in Jensen's monologue. The differences are described below. It is not sure what exactly determines a "Good" or "Bad" ending, but if it is related to how many people the player kills, they do not have to leave every non-boss character alive to get the "Good" ending, and at the same time do not have to kill every character to get the "Bad" ending.
Regardless of how you played the game i. Make sure you talk to Taggart and Sarif first or you will not get access to their "buttons. I exit the room. Going around the corner I find the only way into the command center, this broken window.
Jumping in starts a cutscene. After the cutscene, I get to talk to Darrow. Here, in order to get the most out of the conversation, I choose the "critique" option every time. If I wanted to use pheromones on him, I would use the "Omega" choice. Who would have thought this eccentric psychopath would have an omega personality! Now that I managed to secure the codes from Darrow, it's time to head all the way back to the entrance then go through the previously-locked blast doors.
I have a few praxis points left and over 30 Typhoon ammo packs. What is ahead of me is far from subtle, and using the dramatic Typhoon augmentation will make things easy, fun and prevent unnecessary vent crawling. On my way down I'm faced with countless zombified workers. After running all over the world using stealth tactics, using the Typhoon on these guys is immensely satisfying! Coming out of the elevator I see the robot I activated has been destroyed.
With my objective in view, on the other side, I break a window, jump down and charge toward the door behind the robot. Just before going through the blast doors, more Typhoon action is required and I'm happy to oblige! Past the blast doors I jump through the window, grab the ammo from the lockers and go out through the door.
I turn left at the first intersection and come to a monster of a locker room, pun intended. I grab a Stop worm, Nuke virus, credits, painkillers and ammo.
Moving along, I see a sign that points to a Limb clinic right here in Panchaea! I move the vending machine out of the way and go in to get myself two more praxis kits, all the Typhoon ammo they have and continue on my way. Yes, more Typhoon goodness to come. All those wonderful zombified workers make for great times! This storage locker is nice too, with its shotgun, grenade and heavy rifle ammo.
Once the workers have been dealt with, I do not go down the stairs yet. Instead, I go to the very end of the level, past the blue porta-potty, where a door is almost completely blocked by metal beams. This is the way to Taggart. Following the hallways I arrive near the server room and I need to mind the security camera while I slip in. A second door down this corridor also leads straight to Taggart, but going through the first room is more enjoyable hint: zombies!
Between a few rounds of Jensen vs. I hack it and turn the cameras off. I jump over some machinery as I get out of the server room and have the choice to hack the level 5 door or bust through the weakened wall to finally meet Taggart.
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