How much tussin to trip




















In large quantities, this substance can cause paranoia, aggression, violent behavior, delusions, agitation, nightmares, and impaired cognitive function. According to research published by the Canadian Medical Association Journal, users experience four stages, or plateaus, depending on the DXM dosage:. Usually, the effects of a DXM trip last between two and six hours. Frequent or chronic use of dextromethorphan can result in psychosis and a complete break with reality.

Over time, teens may experience addiction to DXM and issues affecting learning and memory. When DXM dependence develops, withdrawal symptoms may occur when the use of the substance is discontinued. These effects often include cravings for the substance, uncontrolled muscle spasms, cold flashes, sleep problems, bone pain, vomiting, and diarrhea. Taking too much DXM can result in a potentially fatal overdose. Signs of a medical emergency associated with robotripping include:.

If you notice any of these signs in your child, call You can also seek assistance from the Poison Control hotline. If breathing slows or stops completely after DXM use, the person may experience a loss of oxygen to the brain that can result in long-term damage, coma, and death. People using cold medicines to get high may not realize they are taking high doses of many drugs, not just DXM.

Mixing DXM with other drugs or alcohol increases the likelihood of life-threatening conditions. For instance, combining it with drugs like MDMA increases the risk of hyperthermia and can lead to brain damage, seizures, a coma, and death. Reviewed by: Steven Dowshen, MD.

Larger text size Large text size Regular text size. Other short-term effects include: paranoia and confusion excessive sweating nausea and vomiting large quantities of cough syrup almost always cause people to throw up belly pain irregular heartbeat and high blood pressure restlessness dry, itchy skin and facial redness DXM might seem safe since it's sold over the counter.

Robotripping usually involves higher than recommended doses, which can be harmful. Plus, a lot of DXM-containing products have other active ingredients that can also be harmful in higher doses.

Healthline does not endorse the illegal use of any substances. However, we believe in providing accessible and accurate information to reduce the harm that can occur when using. The effects of robotripping can vary a lot depending on how much you take.

DXM causes different stages of intoxication often referred to as plateaus that vary with dosage. A to milligram mg dose of DXM produces effects that some say are similar to those of ecstasy. It causes mild stimulation and has an uplifting effect.

People also describe feeling more energetic, social, and talkative. The second stage happens with to mg of DXM. Euphoria and hallucinations are also likely with this dose. Things can get pretty hectic at this level, which produces effects similar to those of ketamine. At this stage, the effects are similar to taking a hallucinogen like PCP. The effects of this dose are hard to shake off and last longer than the effects of other plateaus.

Some people have experienced the effects for 2 weeks after stopping DXM, though this is very rare. Taking this much DXM causes a trance-like state and sensations similar to out-of-body experiences.

Delirium and hallucinations often lead to aggressive or violent behavior. People also experience reduced pain perception. DXM produces several physical effects that vary from person to person and by dose. The product you take also matters.

DXM products often contain other active ingredients that produce their own effects. The effects start to kick in around 30 to 60 minutes after taking DXM and reach their peak at 2 to 4 hours.

Your dose, other ingredients, and your body mass index BMI can affect how quickly you begin to feel it. Your best bet is to try to sleep it off.



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